Videopac / Odyssey2 forum

Programming the Videopac / Odyssey2 => Homebrews => Topic started by: ANDYRYALS on September 23, 2007, 06:58:19 PM



Title: Route 66 owners list
Post by: ANDYRYALS on September 23, 2007, 06:58:19 PM
this title should be added to Maurice's list of all videopac games. But who exactly owns a copy? Could all owners post here to say if they have a copy or not. This would give us an idea of Route 66 rarity!


Title: Re: Route 66 owners list
Post by: manopac on September 23, 2007, 10:03:12 PM
owner  ;D


Title: Re: Route 66 owners list
Post by: ANDYRYALS on September 23, 2007, 10:05:13 PM
well I never got chance to get one! I ask and asked richard for a copy but never got set one, perhaps a good bit of luck!


Title: Re: Route 66 owners list
Post by: grgh on September 23, 2007, 11:03:17 PM
owner  ;D


Title: Re: Route 66 owners list
Post by: Rafael on September 23, 2007, 11:50:20 PM
No :'(


Title: Re: Route 66 owners list
Post by: Rene_G7400 on September 24, 2007, 12:36:21 AM
programmer, but not owner.  >:(


Title: Re: Route 66 owners list
Post by: Ozyr on September 24, 2007, 09:58:54 PM
owner of super rare route 66 first edition! Rarity 10 - worth around $250+   :P


Title: Re: Route 66 owners list
Post by: almoehi on September 25, 2007, 05:20:06 PM
Owner ;D


Title: Re: Route 66 owners list
Post by: ANDYRYALS on September 25, 2007, 07:00:49 PM
owner of super rare route 66 first edition! Rarity 10 - worth around $250+   :P

Well you may be right in the rarity and value! I'd keep onto mine if I had one.


Title: Re: Route 66 owners list
Post by: PerfectStranger on September 29, 2007, 02:01:40 AM
owner


Title: Re: Route 66 owners list
Post by: ANDYRYALS on September 29, 2007, 12:26:23 PM
Thanks guys, I think we need to add this to Maurice's list as a rarity. There seems to be no more than 10 copies out there at this moment. But that will be changing soon.................?


Title: Re: Route 66 owners list
Post by: dronspa on September 29, 2007, 12:53:15 PM
But that will be changing soon.................?


I hope so! I also want a copy. I bought Clay Piggeon and Richard never told me nothing; no game arrived.... and 50 euros lost. grrrrrrrrrrrrrrrrrr


Title: Re: Route 66 owners list
Post by: BuckyB on September 30, 2007, 05:31:40 PM
Quick note: I paid for 2 of 'em, but never got 'em.


Title: Re: Route 66 owners list
Post by: ANDYRYALS on September 30, 2007, 06:47:37 PM
Well Maurice do you think that this could be added to your list?


Title: Re: Route 66 owners list
Post by: almoehi on October 03, 2007, 05:35:53 PM
Hi

http://www.videopac.org/ says that 50 Copies where made of Route 66.


Title: Re: Route 66 owners list
Post by: Ozyr on October 03, 2007, 10:37:23 PM
Hi

http://www.videopac.org/ says that 50 Copies where made of Route 66.

Supposedly 50 were made. As the site is down now, we don't know that 50 were truly made. At least not yet.


Title: Re: Route 66 owners list
Post by: ANDYRYALS on October 04, 2007, 05:42:44 PM
Well it is up and running sort of! So we may be able to get some more info!


Title: Re: Route 66 owners list
Post by: BuckyB on October 08, 2007, 06:49:52 PM
Another quicky:

I've had contact with Richard. It's good to see him back again :)

I'm confident that I will be getting the stuff he owes me.

And, uhm, yes, I guess I should be, kind of, well.. adding some bits to the list.


Title: Re: Route 66 owners list
Post by: ANDYRYALS on October 08, 2007, 07:41:16 PM
Well if Richard turns up with the goods then the rarity of first issue Route 66 wont be that rare  :) He should have stayed invisible and the value of each cartridge would have been huge   ;:)


Title: Re: Route 66 owners list
Post by: odyssey3 on October 09, 2007, 03:08:58 AM
well I never got chance to get one! I ask and asked richard for a copy but never got set one, perhaps a good bit of luck!
Wow!! didn't know anything about it... :'( i guess it was the videopac.org site going down..how many were made??? and how much in U.S dollars??<O3>


Title: Re: Route 66 owners list
Post by: ANDYRYALS on October 09, 2007, 09:44:44 PM
50 copies were produced and probably about $30 - 60 to get hold of a copy when Richard starts to sell them


Title: Re: Route 66 owners list
Post by: list on October 29, 2007, 05:00:38 PM
received mine today

im now a owner of route 66 ;)


Title: Re: Route 66 owners list
Post by: grgh on October 29, 2007, 05:32:42 PM
received mine today

im now a owner of route 66 ;)

That means the value of mine just went down 1/15th!!  :o


Title: Re: Route 66 owners list
Post by: RickO2 on October 29, 2007, 06:46:33 PM
50 copies were produced and probably about $30 - 60 to get hold of a copy when Richard starts to sell them
Given the latest news from ccc---, do we know if the other 34 or 35 copies will be made available?  Maybe Richard will give them to someone else to distribute?

ccc---, you seem to be the only one Richard has had any contact with, could you check to see what will happen to the other copies?  I am interested in getting one when/if they become available.  Thanks!


Title: Re: Route 66 owners list
Post by: Ozyr on October 29, 2007, 07:33:43 PM
At least we know Richard is working on getting out old orders. That is a good thing!


Title: Re: Route 66 owners list
Post by: ccc--- on October 29, 2007, 08:43:53 PM
Richard will not make any more, that is for sure. Existing orders will be shipped, but that's it. All in all about 15 of them have been made.


Title: Re: Route 66 owners list
Post by: Ozyr on October 29, 2007, 09:30:35 PM
Richard will not make any more, that is for sure. Existing orders will be shipped, but that's it. All in all about 15 of them have been made.

Which would lead to the question, does Richard have sole rights to sell this game? Or could Pack Rat or someone else start selling it!?


Title: Re: Route 66 owners list
Post by: Rene_G7400 on October 29, 2007, 09:54:36 PM
Which would lead to the question, does Richard have sole rights to sell this game? Or could Pack Rat or someone else start selling it!?

Since Rafael and I made this game, we decide who will make/sell/release etc. this game.


Title: Re: Route 66 owners list
Post by: Ozyr on October 29, 2007, 11:44:29 PM
Good!!! I think it's time to put in the G7400 graphics, a few tweaks that were missed in the original release, and put the game out there - through Pack Rat, Dieter, or whomever!

I think others would not mind this at all!


Title: Re: Route 66 owners list
Post by: list on October 30, 2007, 07:40:42 AM
i think mine was from his own personal collection as i didnt receive the plus style back

but at least hes trying to make amends

many thanks richard


Title: Re: Route 66 owners list
Post by: grgh on October 30, 2007, 12:19:32 PM
Which would lead to the question, does Richard have sole rights to sell this game? Or could Pack Rat or someone else start selling it!?

Since Rafael and I made this game, we decide who will make/sell/release etc. this game.


I'd like to see this one go to Andy and get him to do another run of the existing setup. I don't want to see this go into a first release / second release scenario again, where you end up having to pay 300 euros to get a first release version.


Title: Re: Route 66 owners list
Post by: manopac on October 30, 2007, 02:50:47 PM
in my opinion we are already there - I guess no one else should dare to release it as crappy as it is now ... (videopac+, different layouts, totally inconsistent, manual doesn't even explain how to play it etc.) - besides the "Humanoid" logo which is on that release ...

oh, and I wouldn't mind it going up to 300 ? ...


Title: Re: Route 66 owners list
Post by: grgh on October 30, 2007, 03:09:14 PM
I think it's important to remember, this wasn't an unreleased proto done in the style of the original producer. It was a homebrew done in a plus style, following the numbering sequence used previously, which I personally think is a nice idea.

I suspect the feeling that it is crappy comes in part from the poor distribution, and as a result damaged goods. I don't think anybody minds that pakrat pretty much uses his own format, maybe it was using a plus design that is the issue.


Title: Re: Route 66 owners list
Post by: ANDYRYALS on October 30, 2007, 08:52:54 PM
I'm quite happy to take over publication of Route 66 but **only** if it doesn't piss off other members of the group, whoever is chosen with publication of the game, good luck to them and no hard feelings!  ;)


Title: Re: Route 66 owners list
Post by: Ozyr on October 30, 2007, 11:04:25 PM
I say re-release it, but not as it was originally. As it has been stated here, it wasn't done very well. I get the impression it was a real rush job. Plus, I truly hate the double label, flip manual, etc. Nothing wrong with the game, it was just what came with it.

Plus, I don't see getting it exactly as the first release anyway. Thus, wether anyone likes it or not, we are stuck with a second release - period. Just deal with it. I don't have Pinball (the one from CGE), and I'm dealing with it.

Thus, all I ask is that someone re-release Route 66 - with the program properly ready (from what I know, it could have had a few extra touched done to it - but nothing drastic), and a truly good instruction manual. Richard did release some good games, but I have to admit that the manuals were rather bad (many mistakes/errors, etc.)


Title: Re: Route 66 owners list
Post by: manopac on October 30, 2007, 11:41:07 PM
ok, here's what bothered me about Route 66:
- the manual: it does NOT mention at all that you can shoot at other cars ! (it also has a picture of the controller with the instructions for play, and it only shows left = "Move Car Left", right = "Move Car Right" and action = "Restart Level" ... also the manual talks only about you driving and end of game if you crash, no word about the shoot part). Whoever wrote it obviously didn't play it more than 30 secs ...

- the "videopac+" cover: I don't care about anyone trying to release games in its own style ... please, GO FOR IT ! but if you replicate an existing design, stick to the facts ... a game which does not feature plus-graphics is not labled as Videopac+, even if it comes in a plus-style box ! (examples: 49,50,57)

One more word to the numbering scheme: I personally believe that homebrews should not use the official numbers for the following reasons:
- who decides what the next number is ? (for all we know, someone could work secretly on releasing a game and suddenly we have duplicate numbers)
- it more or less "forces" everyone to buy all the games - otherwise you have holes in your collection ... no matter if you like a homebrew or not (while this is true for protos also, I think it is just justifyable to release those with numbers)

I know other people think different about this, just my two cents ...

And something more to Route 66 - this time the actual game  ;) :
While I first thought "who needs another driving game for the videopac ??" I really started to like the game once I played it ... great job guys !! It's an addictive game and interesting to play, the only thing missing is that the difficulty does not increase when you progress through the levels (at least I didn't notice it), maybe you can do something about that for the next release ? I am definitly buying another copy  :)


Title: Re: Route 66 owners list
Post by: Rene_G7400 on October 30, 2007, 11:53:02 PM
I don't want to see this go into a first release / second release scenario again, where you end up having to pay 300 euros to get a first release version.

Personally, I'm not happy with first and second releases too. We've had this situation now with Mission Impossible, Spiderman, Clay Pigeon+.
Either make enough cartridges in the first run (like Dieter does), or keep producing them as they are needed without making changes (like Packrat does).
Unfortunately with Route66 the situation is a little bit different since Richard doesn't seem to be able to produce more cartridges and the quality of the existing ones in not good enough.


Title: Re: Route 66 owners list
Post by: Rene_G7400 on October 31, 2007, 12:03:31 AM
ok, here's what bothered me about Route 66:
- the manual: it does NOT mention at all that you can shoot at other cars ! (it also has a picture of the controller with the instructions for play, and it only shows left = "Move Car Left", right = "Move Car Right" and action = "Restart Level" ... also the manual talks only about you driving and end of game if you crash, no word about the shoot part). Whoever wrote it obviously didn't play it more than 30 secs ...

The release of this game WAS rushed, that is true. From what you describe it sounds like the manual is still based on the first version of the game. The shooting option has been added later.

One more word to the numbering scheme: I personally believe that homebrews should not use the official numbers

I agree, I think released proto's should be numbered, released homebrews should NOT get Videopac numbers.

While I first thought "who needs another driving game for the videopac ??" I really started to like the game once I played it ... great job guys !! It's an addictive game and interesting to play, the only thing missing is that the difficulty does not increase when you progress through the levels (at least I didn't notice it)

I'm glad to hear that, I haven't seen many reviews of this game.....
When you go to the next level the driving speed increases, you must be very good at it if you haven't noticed it....


Title: Re: Route 66 owners list
Post by: Rafael on October 31, 2007, 01:27:30 AM
Well, first I?m very sad to know you all received a bad quality material, it?s was not my intetion. In fact we (Ren? and me) never saw the manual, and more, since we have a lot of tests binaries I don?t know, if the cartdrige brings the final version. I don?t know why Richard make this things but it?s allright, overall I think Richard gave us a great contribuition to Odyssey comunity. Since the people is asking about it, and I seeing some people asking for the game, I need to tell R66 will be a new and good release.
I?m sorry.


Title: Re: Route 66 owners list
Post by: Ozyr on October 31, 2007, 06:02:46 AM
Rafael, nothing to be sorry about. You and Rene wrote the program, you did not put the package together. Simply as that.

Hopefully you guys can make sure the 'final' version of the program gets re-released for all O2/VP people to enjoy. We look forward to it!  :)


Title: Re: Route 66 owners list
Post by: manopac on October 31, 2007, 10:28:05 AM
Well, first I?m very sad to know you all received a bad quality material, it?s was not my intetion. In fact we (Ren? and me) never saw the manual, and more, since we have a lot of tests binaries I don?t know, if the cartdrige brings the final version. I don?t know why Richard make this things but it?s allright, overall I think Richard gave us a great contribuition to Odyssey comunity. Since the people is asking about it, and I seeing some people asking for the game, I need to tell R66 will be a new and good release.
I?m sorry.

No need to be sorry Rafael, you did a great job with the game !!! Thanks a lot for doing that !

about the increasing speed: no, I am not good at the game, I always thought it was me getting unconcentrated when I crashed, now I have an excuse that the game just gets faster :-)



Title: Re: Route 66 owners list
Post by: Rafael on October 31, 2007, 11:30:56 PM
Thanks Ozyr a Manopac, in fact when we make a game we want to see all the things went well.


Title: Re: Route 66 owners list
Post by: manopac on November 09, 2007, 10:35:14 PM
In fact we (Ren? and me) never saw the manual

thats all there is as a manual, on the other sides are the two covers (Videopac 66/Odyssey 2 style)


Title: Re: Route 66 owners list
Post by: Rafael on November 11, 2007, 05:13:15 PM
Thanks Manopac, the last I saw is close to this.


Title: Re: Route 66 owners list
Post by: manopac on November 11, 2007, 05:47:11 PM
well, as I said, its a pity that neither the shoot-option nor the advancement in levels is mentioned at all :-(


Title: Re: Route 66 owners list
Post by: fernandotcl on November 11, 2007, 06:28:30 PM
In my opinion, new releases (homebrews or prototypes) should not use existing (Videopac, Odyssey, third-party or whatever) numbering schemes. For example, what if we find the prototype of an hypothetical Videopac 61, what are we gonna do? Re-release Interpol as Videopac 64? Release the real Videopac 61 as Videopac 64? It's a lose-lose situation.

I think we would be better off creating a numbering scheme for prototypes such as PR01, PR02, PR03, etc., for example. They could be numbered sequentially according to the discovery order.

Back to the topic, I suggest that you guys re-release Route 66 with neutral (not Odyssey-like or Videopac-like) artwork, just like a third-party company would do, because of the following reasons:

  • The idea of delivering two cart labels and manuals didn't go too well;
  • I suppose that Rafael is more used to Odyssey-like artwork, whereas Rene is more used to Videopac-like releases, so you guys would have to either release two versions of the game or agree on releasing a single version;
  • You guys could try to ship two different versions of the game instead of a single version containing the two different artwork styles, but perhaps people won't like the idea because they'll have to buy two different versions of the game to complete their collection;
  • Videopac artwork is very different from Odyssey artwork. Videopac artwork is generally cartoonish, whereas Odyssey artwork has a psychedelic feel to it. You can't just replace the Odyssey logo with the Videopac logo and call that Videopac artwork.


Just my R$0.02.


Title: Re: Route 66 owners list
Post by: Rafael on November 11, 2007, 08:09:42 PM

Back to the topic, I suggest that you guys re-release Route 66 with neutral (not Odyssey-like or Videopac-like) artwork, just like a third-party company would do.

Just my R$0.02.

I don?t know what the other members think about it, but to me a totally diferent cover don?t tell nothing. I had doubts about to buy Tut or not, but when I saw that cover I felt a big emotion I rememberd me playing Super Cobra when I was a kid  :)
So when I think about a new cover I don?t thinking if it?s the more beautifull but if it can bring some emotion. You can think this cover is very cool:
http://www.gamespot.com/ps/action/spiderman/index.html
But it?s not means much to me.


Title: Re: Route 66 owners list
Post by: Ozyr on November 11, 2007, 08:47:08 PM
well, as I said, its a pity that neither the shoot-option nor the advancement in levels is mentioned at all :-(

Simply because Richard released it before they were done with it. I was supposed to test the final version, and then suddenly it was out.
 ;:)


Title: Re: Route 66 owners list
Post by: manopac on November 12, 2007, 01:22:18 AM

Simply because Richard released it before they were done with it. I was supposed to test the final version, and then suddenly it was out.
 ;:)

the game seems to be the final version, as all the features are present ... they are just not mentioned in the manual :-)


Title: Re: Route 66 owners list
Post by: Ozyr on November 13, 2007, 12:50:52 AM
it was final at the moment, then they wanted to add a few things. Rene seemed surprised that is was already being shipped at the time.


Title: Re: Route 66 owners list
Post by: manopac on November 13, 2007, 01:09:18 AM
what I meant: the game has those added features, but the manual doesn't ! The game seems to be the one you can get from Rene's rom-collection, but the manual doesn't represent the version of the game on the cartridge ...


Title: Re: Route 66 owners list
Post by: Ozyr on November 13, 2007, 01:55:53 AM
Oops. My mistake. That was because they added stuff, and Richard more than likely didn't make note of the changes.

I still thought there was a few minor things to change, but Rene could answer that better.


Title: The making of Route66
Post by: Rene_G7400 on November 13, 2007, 10:59:32 AM
In October last year Rafael started working on a race game. First he wanted to make an other game, but he didn't have much Odyssey2 programming experience, so he wanted to start with a more simple game. I have given him some help with the programming, and have written parts of the code myself too.
In april this year we started thinking about releasing the game. By the end of april we've sent the rom file to Richard, together with a design of the cover of the manual which Rafael had made. Richard made the manual and sent it to us. Richard played the game on O2em, and said that when we would add a gun, we would have a Videopac version of Spy Hunter. It seemed a good idea to us, so I asked how much time I had to implement it. He said he would release the game on May 20th, so I had 3 weeks to do it. Quite a lot had to be added and changed, so I've sent a lot of test versions to Rafael. On May 22nd we thought it was ready for release, so we've sent the rom file to Richard so he could adjust the manual. Since Rafael didn't have the possibility to test the game on a real console, I asked Ozyr to test the game. I had done some tiny adjustments in the collision detection in the meantime. On May 26th we discovered that Richard was already shipping the Route66 game. Rafael and I never received a copy of it. Apparently the manual is still the same as the version we've seen at the end of April.


Title: Re: Route 66 owners list
Post by: ccc--- on November 13, 2007, 11:56:58 AM
Talk about making a quick buck/pound/euro or whatever ...


Title: Re: The making of Route66
Post by: Rafael on November 13, 2007, 10:44:33 PM
In October last year Rafael started working on a race game. First he wanted to make an other game, but he didn't have much Odyssey2 programming experience, so he wanted to start with a more simple game.

It was CDT.
(http://br.geocities.com/heatseekerbr/cdt.GIF)


Title: Re: Route 66 owners list
Post by: manopac on November 13, 2007, 11:37:59 PM
looks nice - would you explain, what the gameplay is about ? any progress on it ?


Title: Re: Route 66 owners list
Post by: Rafael on November 14, 2007, 12:29:13 AM
looks nice - would you explain, what the gameplay is about ? any progress on it ?

Ok, I ever try to make a GameMaker version for each Odyssey game I plan. Here you?ll find the GM project to CDT and also the bin file (to emulator )with the actual state of the game. http://geocities.yahoo.com.br/heatseekerbr/cdt.zip
To play the GM version just press 1 and the arrows keys to control the robot, each corner will activate a shield. It?s just represents the idea and not the exactly gameplay pretended. About progress, actually I have started a lot of new games, but overall a good game needs a exceptional programmer, fortunate Ren? accepted one more project, but I can?t bother he for the rest of the life.


Title: Re: Route 66 owners list
Post by: Rafael on November 14, 2007, 10:51:49 PM
Robert (thanks Robert) reported me about a virus in the zipped file I linked, so it was removed. Why the people instead virus create new Ody games. Well, so I?ll try to explain the game. CDT means Centro de Defesa da Terra (portuguese) , in english it?s Earth Defense Center or E.D.C. The player control the robot which is the responsable to keep the Earth secure. The screen shows the CDT (EDC) the center grid is a radar where you?ll see the Earth, aliens missiles and shields. The Earth is under attack, the radar will show the missiles going to the Earth, the robot need to run to corners to activate the shields, the Earth is protected by 4 shields, each corner activate one shield, only one shield can be activate by time. To make the mission worst 2 aliens invaded the CDT and trying to capture the robot. Hope you understand.
(http://geocities.yahoo.com.br/heatseekerbr/cdt_1.GIF)



Title: Re: Route 66 owners list
Post by: Janzl on November 14, 2007, 11:02:40 PM
It looks very nice Rafael, and I really like the concept of the game. Have you any idea's how the game gets more difficult as the game progresses? Will there be different mazes for the game? I guess the aliens cannot shoot through walls (except the walls of the big box in where the earth is centered).

I can only say build it! We expect a release next week  ;)


Title: Re: Route 66 owners list
Post by: Rafael on November 18, 2007, 01:47:14 PM
It looks very nice Rafael, and I really like the concept of the game. Have you any idea's how the game gets more difficult as the game progresses? Will there be different mazes for the game? I guess the aliens cannot shoot through walls (except the walls of the big box in where the earth is centered).

I can only say build it! We expect a release next week  ;)

Thanks, Janzl. The big problem, I found on it is to move the games personages, like Turtles personages :'(
About different mazes, the CDT is a kind of headquarter. so this place needs to keep the same. About get ore difficult as the game progresses, I no think excatly what, but I was thinked about more powerfull aliens invading the CDT. In the first wave the Aliens not shot...


Title: Re: Route 66 owners list
Post by: revivalstudios on December 20, 2007, 09:32:40 AM
i haven't read all posts here, but here are my 2ct:


1) i'm happy to own a mint/undamaged copy of route66.
and ofcourse as a owner of a rare piece, i'm not to keen on re-releases (as with the 2nd edition of claypigeon). however i understand people want/need a chance to play it. so if it ever gets re-released, i hope it will be in 2nd edition style.

2) as for numbering, only have original protos/unreleased games released as videopac+ style numbered box. with my munchkin+ i didn't have that problem at all since i could just use the 38+ number. if i'm ever going to release a new homebrew, i will not use numbering.
i was also happy with dieter releasing spiderman-parker box, so to me the next original release will be 65, or otherwise i could live with 66 as the first new proto release (as i have 2 copies of spiderman, one in first edition box, and one for the parker box). this is also why i only listed 64 games on the inside of the munchkin+ cover.

 martijn


Title: Re: Route 66 owners list
Post by: Rene_G7400 on December 20, 2007, 08:23:04 PM
I'm now an owner of a Route66 cart too (but without the yellow backside).

A re-release will definitely look different from the first release.
The first release wasn't meant to be limited to 15 copies, so a re-release is necessary.



Title: Re: Route 66 owners list
Post by: list on December 28, 2007, 01:36:23 PM
Quote
I'm now an owner of a Route66 cart too (but without the yellow backside).

likewise

is there any chance someone could make a scan of it


Title: Re: Route 66 owners list
Post by: grgh on December 28, 2007, 02:31:38 PM
Quote
I'm now an owner of a Route66 cart too (but without the yellow backside).

likewise

is there any chance someone could make a scan of it

Yeah I could do, but I did cut mine out already.


Title: Re: Route 66 owners list
Post by: ANDYRYALS on January 04, 2008, 12:35:30 PM
Would anyone like Retrogenesis to re-release this game?


Title: Re: Route 66 owners list
Post by: mjb on January 04, 2008, 03:46:43 PM
I would like to see you rerelease Route 66 for the simple reason that i don't have a copy.
I was saving up for this and a couple of other things from Richard's forum when the forum vanished.
But the rerelease has to be done properly and not like the first time


Title: Re: Route 66 owners list
Post by: Ozyr on January 04, 2008, 07:57:24 PM
Would anyone like Retrogenesis to re-release this game?

SUre, but I would contact Rafael and Rene - I thought they were going through someone else to re-release, but I'm not certain.


Title: Re: Route 66 owners list
Post by: Rafael on January 05, 2008, 02:06:58 PM
The second version is coming. I?m also ansious to it since I never played my game in a real machine, but we need  care for all things go well.


Title: Re: Route 66 owners list
Post by: grgh on January 06, 2008, 02:57:28 AM
Quote
I'm now an owner of a Route66 cart too (but without the yellow backside).

likewise

is there any chance someone could make a scan of it

Yeah I could do, but I did cut mine out already.

Good news, I got my copy out of storage today and I took some photos to show all the bits. By coincidence, the wife had me set the printer/scanner up in the front room today so I plan to scan all the bits Sunday some time.

So, hopefully have downloadable scans available soon, maybe by Sunday evening.


Title: Re: Route 66 owners list
Post by: grgh on January 07, 2008, 06:32:55 PM
Route66 page created with doc scans : http://www.videopac.com/games/66route66.html


Title: Re: Route 66 owners list
Post by: ANDYRYALS on May 16, 2008, 01:45:50 PM
The Official ROUTE 66 Owners List
This List was produced 15/5/08


1.  GrGH
2.  Andy Ryals
3.  Ozyr
4.  Almoehi
5.  Perfect Stranger
6.  List
7.  Richard??????
8.  Rene 7400
9.  Martijn
10. Glaucus
11. Katakis


Note: 15 Copies were made, 11 have been accounted for, 1 I presume is in Richard collection (not verified).
          4 Copies are still out in the wild. If you own a copy please mail me so I can update this list.

REGARDS

ANDYRYALS


Title: Re: Route 66 owners list
Post by: Rene_G7400 on May 16, 2008, 02:31:04 PM
As you can see in the first two posts of this page, Martijn and I are owners too.


Title: Re: Route 66 owners list
Post by: mjb on May 16, 2008, 05:21:57 PM
Is there going to be a 2nd edition of Route 66, just wondering if a decision has been made by Rene and Rafael


Title: Re: Route 66 owners list
Post by: manopac on May 16, 2008, 06:46:49 PM
cross me of the list, I sold my copy on ebay in november I think ...


Title: Re: Route 66 owners list
Post by: ANDYRYALS on May 16, 2008, 07:27:39 PM
Thanks guys!


Title: Re: Route 66 owners list
Post by: Rene_G7400 on May 16, 2008, 08:43:28 PM
Is there going to be a 2nd edition of Route 66, just wondering if a decision has been made by Rene and Rafael

Yes, there is going to be a 2nd edition, but I have to find some time to finish it.


Title: Re: Route 66 owners list
Post by: mjb on May 16, 2008, 09:14:39 PM
Is there going to be a 2nd edition of Route 66, just wondering if a decision has been made by Rene and Rafael

Yes, there is going to be a 2nd edition, but I have to find some time to finish it.


Thanks for the reply Rene.


Title: Re: Route 66 owners list
Post by: Katakis on September 12, 2008, 09:47:01 AM
Sorry, I?m a little late with my posting here. I?m also proud owner of a Route 66 copy.


Title: Re: Route 66 owners list
Post by: glaucus on October 12, 2008, 12:23:36 PM
I'm a lucky owner of a route 66, there is no number to it so just write me down.


Title: Re: Route 66 owners list
Post by: ANDYRYALS on October 12, 2008, 06:34:38 PM
I have updated the list which is on page 5 of this thread, 4 copies are still out there!


Title: Re: Route 66 owners list
Post by: VideopacBelgium on July 04, 2009, 09:38:16 PM
Hi!
How to get one copy ROUTE 66 now?
Thanks.


Title: Re: Route 66 owners list
Post by: Ozyr on July 04, 2009, 10:22:00 PM
Hi!
How to get one copy ROUTE 66 now?
Thanks.

Um.... pay me a lot of money. Not very many were made, simple as that.

Simple advise. Wait for the much better re-release (with better game play)!  8)


Title: Re: Route 66 owners list
Post by: grgh on July 04, 2009, 11:53:15 PM
Raphael & Ren? kindly gave me permission to put some scans of the paperwork bits up:
http://www.videopac.com/games/66route66.html

Wont be as good quality as the original of course. I'd like to see the re-release also done in the number 66 style, so as not to inflate the price of the existing copies like has happened with 61.


Title: Re: Route 66 owners list
Post by: steelballs on July 05, 2009, 11:08:30 AM
I've got one as well, shame the release went the way it did and it shouldn't be classified as rare at all in my opinion. It's not an original philips, parker or imagic game etc just a botched release of a game that two videopac fanatics spent a lot of time on and didn't get the release or credit they deserve (and don't you just hate that bloody humanoid games logo all over the place!!!!  >:()

Lets just hope that any future release of the game goes well and gives everyone who wants the game a chance to buy one and the people who worked on it the credit they deserve, and who knows maybe it will be out before Robot City  ???


Title: Re: Route 66 owners list
Post by: Janzl on July 05, 2009, 09:53:03 PM
I second that! But unfortunately it has become one of those "forced" collectors items. I am sure a new release will come. Rafael and Ren? deserve that.


Title: Re: Route 66 owners list
Post by: Rene_G7400 on July 05, 2009, 10:18:09 PM
I am sure a new release will come.

Yes, I'm sure of that too.  ;D


Title: Re: Route 66 owners list
Post by: Janzl on July 06, 2009, 12:46:00 AM

Yes, I'm sure of that too.  ;D


Is that a hint?  ??? >:D


Title: Re: Route 66 owners list
Post by: ccc--- on July 06, 2009, 08:26:48 AM
I am sure a new release will come.

Yes, I'm sure of that too.  ;D

;D


Title: Re: Route 66 owners list
Post by: ANDYRYALS on July 06, 2009, 09:28:24 AM
we never did get a full owners list sorted out, my copy of Route 66 came in a VHS videobox that was stuck together with duck tape ;:) I didn't get the nice printed manual or the "+" box like everyone else. Richard just sent me a copy through the post and that was the last that I heard from him.


Title: Re: Route 66 owners list
Post by: Ozyr on July 06, 2009, 10:07:27 PM
I've got one as well, shame the release went the way it did and it shouldn't be classified as rare at all in my opinion. It's not an original philips, parker or imagic game etc just a botched release of a game that two videopac fanatics spent a lot of time on and didn't get the release or credit they deserve !

Well, each to their own. As it stands, it is a rare, at least physically. There are only so many copies of the Humanoid release, and that is just how it is. It is a rare homebrew.

just glad they will be releasing it, with a better game, and correct instructions.


Title: Re: Route 66 owners list
Post by: steelballs on July 06, 2009, 10:26:35 PM
Fair enough, but where does the madness stop Ozyr, if everyone starts bringing out limited runs of games in different packaging with their own logo where does that leave us all? As far as I'm aware no-one has ownership on any of the prototypes floating around so that means we could have releases in different styles with limited edition keyrings and stickers etc, etc.... (homebrews will be different I'm assuming, the guys that wrote them must have some say in who releases them, right?)


Title: Re: Route 66 owners list
Post by: Rene_G7400 on July 06, 2009, 11:00:53 PM
(homebrews will be different I'm assuming, the guys that wrote them must have some say in who releases them, right?)

Theoretically yes, but once a .bin file has been made available on the internet, or once one or more cartridges have been produced, people with the right equipment can make and release (illegal) copies, maybe with a different label, manual etc.


Title: Re: Route 66 owners list
Post by: Ozyr on July 08, 2009, 02:40:19 AM
Fair enough, but where does the madness stop Ozyr, if everyone starts bringing out limited runs of games in different packaging with their own logo where does that leave us all?

From what I've seen for the Atari 2600 and a few other systems, this happens too often. Heck, we even had a guy produce a very few Odyssey games just a bit back (Frogger I think it was, with slight changes).

I would call it madness too. But, it goes with the territory - madness and sanity - hand in hand.


Title: Re: Route 66 owners list
Post by: manopac on July 08, 2009, 08:31:21 AM
actually I don't really see a problem ... "rare" (in these sense of only a few available) doesn't necessary mean "collectible" - I can create my own custom Manual or Lable or even cart, and it would be a one off - so "ultra rare" - but does it mean, that it is collectible for others ??? I don't think so ... I don't really get it why people pay crazy money for homebrew / rereleases only because they were made in small quantities, its not like its something vintage philips made ...


Title: Re: Route 66 owners list
Post by: Rene_G7400 on July 08, 2009, 09:19:59 AM
actually I don't really see a problem ... "rare" (in these sense of only a few available) doesn't necessary mean "collectible".  I don't really get it why people pay crazy money for homebrew / rereleases only because they were made in small quantities ...

I agree that some releases/versions may not really be collectible, but it could be the difference between having a "complete" collection or not...


Title: Re: Route 66 owners list
Post by: ANDYRYALS on July 08, 2009, 09:49:48 AM
take a look on some of the brazillian auction sites and they are awash with "prototypes" of games like Plantar lander, Pong, and all the other homebrew releases. These are clearly pirate variations. I cartridge is only worth what someone is prepared to pay for it. One man's $200 cart could be only worth $20 to another, at the end of the day who cares  ???


Title: Re: Route 66 owners list
Post by: Ozyr on July 09, 2009, 02:52:56 AM
Thing with the first R66 game though, is that is was a legit release. It just got hit blind-sided during release... (a tad like Power Lords - just a tad).

As for those games made in Brazil and elsewhere, I don't consider them 'legit'. And yes, it is nuts for anyone to pay good money for those releases!