Videopac / Odyssey2 forum

Videopac / Odyssey2 => Games => Topic started by: ccc--- on December 19, 2007, 08:54:15 AM



Title: Martian Threat: How would you like it to be released?
Post by: ccc--- on December 19, 2007, 08:54:15 AM
Ok friends, as we are planning the cartridge release of the prototype game Martian Threat which was designed by GST Video back in the 80s, I'd like to ask the community how the release should look like.

We have had many different release forms of former prototype games over the last years. Nico Sapin and myself tried to release the games as close as possible to the originals. Richard's release of Mission Impossible had it's own new style (cardboard box). Andy is planning the release of Robot City also in a different new style.

So I'd like to give you five options to vote for the release of Martian Threat:

Videopac 65 (to replace Spider-Man)
Bas Kornalijnslijper released Spider-Man as Videopac 65 but I read many posts and got many emails from people who are not happy that this Parker game was released in (some kind of) Videopac style. Some people suggested to release Martian Threat as Videopac 65 to replace Spider-Man, so I want to give you this as option.

Videopac 66 (to replace Route 66)
Some people also were not happy with the release of the homebrew Route 66 in Videopac style with Videopac number. I know that many of you don't want homebrews in the Videopac numbering scheme. Beside the fact that most people are not happy with Richard's release at all (bad packaging, very low quantity), there will be another release of Route 66 in 2008. If the authors of Route 66 (Rafael and Rene) decide that the new run of the game should again be released as Videopac 66, then this option is void of course!

Videopac 67 (next free number)
This would be a logical option: Release Martian Threat in Videopac style with the next free number.

In Videopac style, but no number
This would be my proposal for all homebrew games: Release them as close as possible to the original Videopac style, but with no number. But maybe some of you would also like to see former prototypes like Martian Threat without number?

Not in Videopac style, but in "homebrew" style
The last option would be to release the game in a new style like Richard did with Mission Impossible and Andy is planning with Robot City.

I hope that most of the forum members will vote here so that we will have a representative result.

Info: You can vote for only one option but it is possible to change your vote later.


Title: Re: Martian Threat: How would you like it to be released?
Post by: dronspa on December 19, 2007, 03:59:05 PM
Hi,

I prefer number 65, so Spiderman was a Parker game and 66 is a homebrew.

Thanks for giving us these options! ;)


Title: Re: Martian Threat: How would you like it to be released?
Post by: RickO2 on December 19, 2007, 04:04:17 PM
In my humble opinion only the Philips/Videopac/Odyssey prototypes should receive numbers. 


Title: Re: Martian Threat: How would you like it to be released?
Post by: dronspa on December 19, 2007, 04:07:12 PM
Martian Threat is a prototype. ;)

Quote
Philips/GST     -         Jake  (AKA Martian Threat)       PR  [X][-][-]


Title: Re: Martian Threat: How would you like it to be released?
Post by: RickO2 on December 19, 2007, 04:29:15 PM
Martian Threat is a prototype. ;)

Quote
Philips/GST     -         Jake  (AKA Martian Threat)       PR  [X][-][-]
Yes, I know.  I meant that it should receive a number but I guess my message was unclear.  Sorry.   


Title: Re: Martian Threat: How would you like it to be released?
Post by: Rene_G7400 on December 19, 2007, 04:31:28 PM
I think homebrews should NOT get a Videopac number. A new release of Route66 will NOT get a Videopac number.

Spiderman might be a Parker game, but in Brazil the Parker games were released by Philips too, so I don't have a problem with the Videopac number.

I think prototype games should be released as close to the originals as possible, including Videopac number.

So I would prefer Martian Threat to be Videopac 66, but I wouldn't mind if it will be Videopac 67.


Title: Re: Martian Threat: How would you like it to be released?
Post by: list on December 19, 2007, 05:12:02 PM
Videopac 67 (next free number)
This would be a logical option: Release Martian Threat in Videopac style with the next free number.

imo like them or not 65 and 66 have been released and theirs nothing you can really do about it so im voteing for the next number ( 67 )


Title: Re: Martian Threat: How would you like it to be released?
Post by: ccc--- on December 19, 2007, 08:44:51 PM
Good points so far, and they comply with my thoughts. But keep your opinions and votes coming! :-)


Title: Re: Martian Threat: How would you like it to be released?
Post by: mjb on December 19, 2007, 09:30:45 PM
I have to agree with LIST, No's 65 & 66 have been used so 67 should be the next one used


Title: Re: Martian Threat: How would you like it to be released?
Post by: Phosphor Dot Fossils on December 20, 2007, 06:12:49 AM
I'd like to see another "homebrew" style release, just so my MI/PT cover artwork doesn't wind up being an oddball orphan.   ;:)  But this being a prototype, I can see why most everyone wants it to have a real number with the VP graphics and so on.

(http://www.thelogbook.com/wishlist/o2newmockup2-thumb.jpg)

Ah well, I can always wait for the next homebrew.   ;)


Title: Re: Martian Threat: How would you like it to be released?
Post by: ccc--- on December 20, 2007, 08:43:29 AM
PDF, no matter which design the release will have, your cover artwork looks great and should be used in some way!


Title: Re: Martian Threat: How would you like it to be released?
Post by: Janzl on December 20, 2007, 11:45:30 AM
Videopac 67 (next free number)
This would be a logical option: Release Martian Threat in Videopac style with the next free number.

imo like them or not 65 and 66 have been released and theirs nothing you can really do about it so im voteing for the next number ( 67 )

Yes, I have to agree with this even thought I am also not to happy with the way Route66 was released as I understand the programmers are neither. It went in a bit of an odd way. But then, it is there and that's that.

I think prototypes should be released with the videopac number. Homebrew's should be released the way it's programmer(s) like best. Althought I personnally prefer the Vpac ond/or Ody look. It makes it so much nicer to look at.  ;D

Ps, the way Phosphor Dot Fossils did the idea with the "Lost treasures series" with the original creator on the cover is also very very nice.

I wonder what kind of a game Videopac 69 is gonna be...  :-[


Title: Re: Martian Threat: How would you like it to be released?
Post by: Sweersa on December 20, 2007, 11:26:03 PM
If it is a proto, it should have a number no?



Title: Re: Martian Threat: How would you like it to be released?
Post by: ANDYRYALS on December 21, 2007, 01:51:41 PM
Dieter,

Considering you don't even own the prototype to Martian Threat you should not be releasing it at all!! I have emailed you numerous times about this and now you release it >:( Don't you think you ask permission from the people that own the prototype?? You mention that you have spoken to some old programmers who may have programmed this??? Were is your evidence?? Maybe after not answering my emails you may give me some answers in public?


Title: Re: Martian Threat: How would you like it to be released?
Post by: Sweersa on December 21, 2007, 03:18:12 PM
If he doesn't own it, how did he get it?  If it's a prototype, whats stopping it from getting a number?  I thought only home brews don't get numbers. 


Title: Re: Martian Threat: How would you like it to be released?
Post by: Rene_G7400 on December 21, 2007, 04:46:33 PM
Martian Threat is also known as Jake, and is available on the Multicart and on the internet. It is a prototype game.


Title: Re: Martian Threat: How would you like it to be released?
Post by: ANDYRYALS on December 21, 2007, 04:57:10 PM
Martian Threat was going to be the 2nd release on my Retrogenesis label, but amazingly after I announced Robot City was going to be released Dieter decided to release Martian Threat., I bought and own the prototype, if anyone should be releasing this it should be Retrogenesis and not Dieter.


Title: Re: Martian Threat: How would you like it to be released?
Post by: Rene_G7400 on December 21, 2007, 06:35:37 PM
Is there only one known prototype EPROM/cartridge of this game?


Title: Re: Martian Threat: How would you like it to be released?
Post by: RickO2 on December 21, 2007, 06:36:23 PM
Careful, I have seen a half dozen "prototype" Killer Bee's! cart's floating around in the USA.  Don't be so sure you have the only copy.  


Title: Re: Martian Threat: How would you like it to be released?
Post by: ccc--- on December 21, 2007, 06:41:32 PM
Considering you don't even own the prototype to Martian Threat you should not be releasing it at all!!

I tell you something:
I don't own and never owned a Flash Point prototye.
I don't own and never owned a Shark Hunter prototype.
I don't own and never owned a Tutankham prototype.

And I released the games. And everyone, including the programmers, were happy.

I have emailed you numerous times about this and now you release it >:( Don't you think you ask permission from the people that own the prototype??

To be honest: Not at all. Owning a prototype cartridge doesn't mean that you own ANY rights on the game. So anyone who doesn't own the prototype has the same "rights" to release it as someone who owns one of the prototype carts. Or let's say it in other words: NOONE, even the owner of a prototype cartridge, is *really* authorized to release this game and make some money with it (and don't tell me you don't want to make money with your releases). Or did you buy the rights from GST Video or Philips?

You mention that you have spoken to some old programmers who may have programmed this??? Were is your evidence??

An interview with the programmer will be online on my website as soon as I have finished it.

Maybe after not answering my emails you may give me some answers in public?

... which I am doing here. I started creating the documents for a Robot Citiy and a Martian Threat release some months ago but pulled back on Robot City after I read here in the forum that you are going to release the game. So I announced  the release of Martian Threat just to make sure that the work on the documents for this game are not also without any purpose. Soon after my announcement you emailed me that you were going to release the game after Robot City. I didn't know that at the time of my announcement so why should I pull back again??

And making a poll on how the people would like the release to look like doesn't mean that I am going to release it in two weeks, so stop whining. Let's wait how the poll will come out and then we will see what we will do. Maybe you could even post here in which design YOU would like the game to be released.


Title: Re: Martian Threat: How would you like it to be released?
Post by: Seob on December 21, 2007, 09:05:46 PM
Hello Andyryals and CCC hope you can both work this out. Don't like some fight between two of our publishers.
I can see the point Andyryals makes because i know he bought the two prototypes, robot city and martian threat, to release them. I also see the point CCC makes if he has found the programmer of the game.
I know this whole prototype release is some short of unwritten business and the thing with rights is very difficult. That was the reason why i didn't release the game, i got a little freaked out because of the rights.
So hope you both work it out.


Title: Re: Martian Threat: How would you like it to be released?
Post by: BuckyB on December 22, 2007, 12:22:05 AM
I own prototypes of Martian Threat and Robot City, and also Spiderman (Not Bas Kornalijnslijper's Videopac 65, but an actual prototype). That doesn't mean I own the copyrights to these games. It just means that I have the possibility to read the contents of the ROMs.


Title: Re: Martian Threat: How would you like it to be released?
Post by: Rafael on December 22, 2007, 01:17:34 AM
Just a sugestion: Andy could make both releases RC and MT with the docs created for Dieter, as VP 65 and VP 66 or VP 66 and VP 67... Again, just a sugestion.


Title: Re: Martian Threat: How would you like it to be released?
Post by: BuckyB on December 22, 2007, 01:21:15 AM
I already voted, but I just thought of another option that people might want included:

- Just release the g*****n game. I don't care how it looks, I WANT IT NOW.

:-)


Title: Re: Martian Threat: How would you like it to be released?
Post by: Rafael on December 22, 2007, 01:25:46 AM
It can be a dangerous thing. See the Route66 results  :'(


Title: Re: Martian Threat: How would you like it to be released?
Post by: BuckyB on December 22, 2007, 01:27:33 AM
And one more option:

- Release 'Videopac 76' (edit: No, I meant 67!) Philips-style and a "Special edition" homebrewn-style

Oh, and put me on the list for both releases, serial #1 please ;)


Title: Re: Martian Threat: How would you like it to be released?
Post by: BuckyB on December 22, 2007, 01:29:09 AM
It can be a dangerous thing. See the Route66 results  :'(

See what? I never got my Route 66  :'(


Title: Re: Martian Threat: How would you like it to be released?
Post by: Rafael on December 22, 2007, 01:31:42 AM
It can be a dangerous thing. See the Route66 results  :'(

See what? I never got my Route 66  :'(

Me, too :'( :'( :'( :'(


Title: Re: Martian Threat: How would you like it to be released?
Post by: Rene_G7400 on December 22, 2007, 01:48:49 AM
I own prototypes of Martian Threat and Robot City

If I remember correctly you've sent them to John Dondzila to put them on the Multicart.


Title: Re: Martian Threat: How would you like it to be released?
Post by: Sweersa on December 22, 2007, 02:21:23 AM
Both of you guys should release the game.  Maybe one could use the Odyssey 2 style box, and the other could use the Videopac style? 

Sounds like a nice settlement, as no one but Phillips has actual rights to the program itself.   


Title: Re: Martian Threat: How would you like it to be released?
Post by: Ozyr on December 22, 2007, 09:59:12 AM
Martian Threat was going to be the 2nd release on my Retrogenesis label, but amazingly after I announced Robot City was going to be released Dieter decided to release Martian Threat., I bought and own the prototype, if anyone should be releasing this it should be Retrogenesis and not Dieter.

Okay, sounds like we got some issues here, but that is mainly between you and Dieter.


From my point of view, Dieter has done work on this (probably for months now), and announced the upcoming release. If you had planned on releasing this, you should have announced earlier. JMHO.

I really hate to see two people fighting over a Proto release here. Frankly, just deal with it and move on. Life is far too short, and I don't want to see two people releasing the same game.

Welcome to the world of 'they beat me to it.' I've been there, done it, and just went my way.
No, I didn't release a game, but people have beaten me in putting things onto the web. I've got new people here posting O2/VP instructions, which I was pretty much the only person doing some years ago. Do I like it, not really, but the material is not owned by me - so I have no right to complain (unless they steal graphics that I worked on - that bothers me - and I've confronted it a few times). And I have plans to do better things down the line.

Oh well, just my two bits.

Just work it out (in private preferably -we don't need fighting on the O2/Vp forum - please!)


Title: Re: Martian Threat: How would you like it to be released?
Post by: ccc--- on December 22, 2007, 01:15:14 PM
Just a sugestion: Andy could make both releases RC and MT with the docs created for Dieter, as VP 65 and VP 66 or VP 66 and VP 67... Again, just a sugestion.

This is not an option as Andy is planning his releases not in Videopac style, but in "Retro Genesis" style.


Title: Re: Martian Threat: How would you like it to be released?
Post by: Rene_G7400 on December 22, 2007, 01:40:43 PM
Both of you guys should release the game.  Maybe one could use the Odyssey 2 style box, and the other could use the Videopac style? 

I don't think a "release-competition" would be a good idea.

We haven't had this situation before, Packrat seems to release only homebrew games, and Nico and Richard (who've done a few releases) are out of the Videopac business. Does anyone know how things like this are handled for games from other classic consoles? I think that the person who announces a release first, has the "right" to release it first, provided he's really serious about it and has the possibility (knowledge, equipment, etc.) to actually do it within a reasonable time (a year or so).


Title: Re: Martian Threat: How would you like it to be released?
Post by: Rafael on December 22, 2007, 01:51:09 PM
Just a sugestion: Andy could make both releases RC and MT with the docs created for Dieter, as VP 65 and VP 66 or VP 66 and VP 67... Again, just a sugestion.

This is not an option as Andy is planning his releases not in Videopac style, but in "Retro Genesis" style.


Well, I have no plans to buy RC or MT for while. Anyway maybe some things needs to be discussed. The Ody/VPac world is very well defined. European people like the VP design while US and brazilian like O/O2 design. It?s not like the Atari world where each game have a diferent form, label, box size, cover etc. I ever think the most of people here like to see both RC and MT with VP style (well, I liek to see a Ody cover), maybe have no sense release it with a diferentt cover, it?s OUR WORLD. Other point, make the homebrew thing like a passion thing, don?t make it a job. It?s a mistake and Richards showed it.


Title: Re: Martian Threat: How would you like it to be released?
Post by: dronspa on December 22, 2007, 04:17:53 PM
If the game is released with number 67, I think Route 66 should be re-released with the 66 number.
If only fifteen "66" were made, and then 50-75 from number 67......  :'(

What about all the other collectors that wanted to buy that Route 66, but never could?


Title: Re: Martian Threat: How would you like it to be released?
Post by: Rene_G7400 on December 22, 2007, 06:25:42 PM
Videopac 61 and 62 were released in limited quantities too.

A re-release of Route 66 will look different from the first release (especially the manual), so it might be strange to give it the same number as the first release.


Title: Re: Martian Threat: How would you like it to be released?
Post by: Phosphor Dot Fossils on December 22, 2007, 10:53:00 PM
Some time back there was a very acrimonious feud between AtariAge and Hozer Video Games over repros, homebrews, etc. etc., centering around programmer royalties for homebrews, legality of repros, and so on.  The stuff that came out during that fight didn't make either side look terribly good by the time the dust settled.  We don't need somethng like that to happen here; the Atari community might be large enough to withstand a big rift like that, but I don't think the same is necessarily true of the VP/O2 community.  This isn't a big enough group to divide and conquer like that.

Maybe we need to come up with an agreed-upon set of gentlemen's rules for handling repro and homebrew releases so this sort of thing doesn't crop up again.  Of course, I suppose that's easy for me to say when I'm not the one actively in the middle of the disagreement. 


Title: Re: Martian Threat: How would you like it to be released?
Post by: WaxyChicken on December 23, 2007, 08:07:57 PM
To me Renumbering games - or replacing a game on the list
with another version/reprog - is like saying the first release
was worthless.
It just feels like an insult to the original programmer.

Instead of numbering home brews, how about AA lettering them? 
This way you can still keep track of if you've collected every game but not confuse them with the true vintage games.

For Example:

---My Videopac Games---
1 Race - Spin-out - Cryptogram
2 Pairs - Space Rendezvous - Logic
3 American Football
5 Blackjack
AA DEMO "Hello World"
AB DEMO "Hello World" using tables
A...
AZ Snoopy's Revenge
BA Bezerker VP+


just a thought...


Title: Re: Martian Threat: How would you like it to be released?
Post by: Sweersa on December 25, 2007, 03:24:42 AM
Not a bad idea, it also ensures people what games are official and not.


Title: Re: Martian Threat: How would you like it to be released?
Post by: Phosphor Dot Fossils on December 25, 2007, 07:18:27 AM
If we're going to start doing "lettered" numbers...let's use actual hex code.  What the heck, why not?


Title: Re: Martian Threat: How would you like it to be released?
Post by: Ozyr on December 25, 2007, 07:39:02 AM
To me Renumbering games - or replacing a game on the list
with another version/reprog - is like saying the first release
was worthless.
It just feels like an insult to the original programmer. VP+

Depends on the situation. It is unfortunate that we got some carts numbered in certain ways. As for saying the first release was worthless, I don't agree, but that is just my opinion.
In the regards of Route 66, I do think it should (and probably will) be re-released without a #. Those few who got the original now have a special collectors item, simple as that. I know it sucks for those who didn't get one, but I think going this route is the best way (and I'm not saying that just because I have one of the 15 ). I'd say it even if I wasn't lucky enough to get one of those few. When it is re-released, I will buy that copy too, with hopefully a much better manual, one darn sticker for the cart, and proper instructions that actually match the game!

I agree with Mr. Phosphor that we should come up with some type of rules. This would avoid this in the future. Problem is, what should the rules be, and would people stick to them

As for using letters for Homebrews, I like the idea, and I especially like PDFs suggestion of using Hex Numbers. Makes sense to me!
 8)


Title: Re: Martian Threat: How would you like it to be released?
Post by: Rafael on December 25, 2007, 03:12:11 PM
The problem with the rules is that it can be breaked. If the person who will made the release decides, for example, release it using an existent Atari cover, who can impede. When we?re planning release Route we wished to see how the manual will be, but I never see it. To be honest it?s no matter to me, I really don?t want to receive a trash. The people who loves the Ody and make the releases not only for money know how make the right thing.


Title: Re: Martian Threat: How would you like it to be released?
Post by: Sweersa on December 25, 2007, 05:00:34 PM
Hex code would be pretty sweet.  Maybe could we use 1337 sometime?  lol


Title: Re: Martian Threat: How would you like it to be released?
Post by: ANDYRYALS on December 30, 2007, 05:11:42 PM
Well I have had a good long hard think about this and I have taken all of the comments on board from various people.  I will be releasing Martian Threat on the Retro Genesis label in 2008 at some point. So Dieter, good luck, only next time please answer private messages as this really pi$$es me off. Life is too short to be worrying about things like this argument.


Title: Re: Martian Threat: How would you like it to be released?
Post by: Rene_G7400 on December 30, 2007, 06:56:58 PM
So we will have 2 releases of Martian Threat?


Title: Re: Martian Threat: How would you like it to be released?
Post by: ANDYRYALS on December 30, 2007, 10:13:39 PM
Yep, but let Dieter get his release out of the way first.


Title: Re: Martian Threat: How would you like it to be released?
Post by: Ozyr on December 31, 2007, 07:41:57 PM
So we will have 2 releases of Martian Threat?


At this point, yes. Each will be the same game, but different packaging...   :(


Title: Re: Martian Threat: How would you like it to be released?
Post by: Rene_G7400 on December 31, 2007, 09:40:52 PM
At this point, yes. Each will be the same game, but different packaging...   :(

Like so many other Videopac/Odyssey2 games.


Title: Re: Martian Threat: How would you like it to be released?
Post by: Sweersa on January 01, 2008, 04:05:53 AM
It works. 


Title: Re: Martian Threat: How would you like it to be released?
Post by: Ozyr on January 01, 2008, 04:53:42 AM
Yeah, it does, but it'll suck more money out of me that I don't currently have...


Title: Re: Martian Threat: How would you like it to be released?
Post by: ANDYRYALS on January 01, 2008, 06:31:28 PM
Well Dieter can release his version and I'll try and provide something special that his version hasn't got, but Dieter produced some good shit, so this will be hard to top. Oh, and you don't have to buy the 2nd edition of the game if you don't want to ;)


Title: Re: Martian Threat: How would you like it to be released?
Post by: BuckyB on January 01, 2008, 06:55:48 PM
Ofcourse we do, I hereby order copies of both your and Dieter's release  ;)


Title: Re: Martian Threat: How would you like it to be released?
Post by: ANDYRYALS on January 01, 2008, 10:36:41 PM
Gee Thanks!


Title: Re: Martian Threat: How would you like it to be released?
Post by: Sweersa on January 01, 2008, 11:54:16 PM
I just purchased two relatively expensive carded Star Wars Return of the Jedi near mint carded action figures (1983), I am quite happy with that purchase.  And soon I will be spending over 400 USD on building a PC, so I will have to be a bit more conservative on funds for the time being heh. 


Title: Re: Martian Threat: How would you like it to be released?
Post by: revivalstudios on January 23, 2008, 02:30:27 PM

Release it as 65. Philips (in europe) never did any branded-IP releases (unless you count Terrahawks), also the game was announced by parker, so i'm VERY pleased dieter did the parker box for that one. Route 66 should have had a homebrew packaging (i still have my copy loose without any label/packaging attached).

So i'm hoping his next release will be a 65.



Title: Re: Martian Threat: How would you like it to be released?
Post by: Janzl on June 28, 2008, 11:19:36 PM
Well, this is a very old topic but I thought I should reply...

I have had an idea about the numbering homebrew editions, we can use abbreviations for the homebrews in Vpac style boxes.

Example: I have designed a Vpac box for RobotCity for myself (since Andy is gonna release it in the RetroGenesis look) and instead of a number I used RC (RobotCity).

plain and simple :)

So maybe Route66 could become RS... if it is gonna be released in Vpac look.

Ps, don't worry Andy I will buy your RobotCity!!!  ;D


Title: Re: Martian Threat: How would you like it to be released?
Post by: ANDYRYALS on June 29, 2008, 08:17:10 PM
Well just a quick update. I do intend to relase Robot City, my version of Martian Threat, and also Crazy Horses but life is VERY busy I run 3 businesses so finding time to release games is very very difficult!  ;)


Title: Re: Martian Threat: How would you like it to be released?
Post by: Janzl on June 29, 2008, 08:47:08 PM
Thats good news :)

Do you have any news on what kind of a game Crazy Horses is?


Title: Re: Martian Threat: How would you like it to be released?
Post by: Rafael on June 29, 2008, 09:28:10 PM
So Crazy Horses is really a new game :D


Title: Re: Martian Threat: How would you like it to be released?
Post by: dronspa on July 11, 2008, 11:22:22 AM
Andy, please....!   ;)

Any info about "Crazy Horses"?


Any news on Martian Threat and Robot City?


Title: Re: Martian Threat: How would you like it to be released?
Post by: ANDYRYALS on July 11, 2008, 07:18:08 PM
Im in Mexico at this time promise an update when I get back!


Title: Re: Martian Threat: How would you like it to be released?
Post by: ccc--- on July 26, 2008, 08:49:07 AM
Any news on Martian Threat

My Martian Threat release will be Videopac 67 and will debut on Eurocon (www.eurocon.info) in Karlsruhe (10th - 12th October). Immediately after the con it will also be available via mail order :)


Title: Re: Martian Threat: How would you like it to be released?
Post by: Janzl on July 26, 2008, 10:01:41 AM
Reserve one for me  8)


Title: Re: Martian Threat: How would you like it to be released?
Post by: mjb on July 26, 2008, 11:00:32 AM
Can you reserve one for me please. :)


Title: Re: Martian Threat: How would you like it to be released?
Post by: ccc--- on July 26, 2008, 12:15:02 PM
Sure guys. As always I will make 100 copies, so everyone who wants one will get one :)


Title: Re: Martian Threat: How would you like it to be released?
Post by: Rafael on July 29, 2008, 11:20:21 PM
Where we can see more details of this release?


Title: Re: Martian Threat: How would you like it to be released?
Post by: ccc--- on July 30, 2008, 08:50:51 AM
Where we can see more details of this release?
On my website, within the next 1 - 2 months. As I am in the process of a relaunch of my website, there will be no new info anymore on the old site. The new site will be online within the month of August.

The EPROMs are being burnt these days, then the first batch will be soldered. The release for Eurocon (and right thereafter for mail order) is secured :)


Title: Re: Martian Threat: How would you like it to be released?
Post by: Sweersa on July 30, 2008, 05:43:06 PM
Where we can see more details of this release?
On my website, within the next 1 - 2 months. As I am in the process of a relaunch of my website, there will be no new info anymore on the old site. The new site will be online within the month of August.

The EPROMs are being burnt these days, then the first batch will be soldered. The release for Eurocon (and right thereafter for mail order) is secured :)

Where do you get the blank EPROMs and PCBs?  Also, did you have to find 100 videopac games to rip the plastic casings from?  I can imagine that would be expensive.


Title: Re: Martian Threat: How would you like it to be released?
Post by: grgh on July 30, 2008, 05:53:39 PM
Also, did you have to find 100 videopac games to rip the plastic casings from?  I can imagine that would be expensive.

It's very easy to get extra videopac cases in Europe, I had 30 copies of number 4 at one time and there are several others I just kept getting in every batch. I can't see there ever being a market for those and I've sent a whole box load for reuse to a forum member recently.


Title: Re: Martian Threat: How would you like it to be released?
Post by: ANDYRYALS on July 30, 2008, 07:03:32 PM
When you collect Videopac games you start and everything is new, so you have very few cases. When you have 400+ carts you end up buying a whole collection of someone just for one cartridge, then you start to get hundreds of cases!!!! That's how you get millions of empty shells etc.


Title: Re: Martian Threat: How would you like it to be released?
Post by: Janzl on July 30, 2008, 07:48:01 PM
That's right, I think I have about 400 cases in the cellar. And sometimes while I'm cleaning up the cellar I find another bag with 30 or so in it. Jeez... did I have these also?   :o ;D And yes... #4 is very much represented hahaha I think it is quite rare to find a collection without #4. Also my collection of empty VP+ cases is growing. Keep those homebrews comming! ;)


Title: Re: Martian Threat: How would you like it to be released?
Post by: Rene_G7400 on July 30, 2008, 10:38:39 PM
you end up buying a whole collection of someone just for one cartridge, then you start to get hundreds of cases!!!!

That's why I don't buy whole collections just for one cartridge.
My collection is pretty large, but I only have a few spare carts.


Title: Re: Martian Threat: How would you like it to be released?
Post by: ccc--- on July 30, 2008, 11:12:06 PM
Yes, it's like George, Andy and Janzl say, it's pretty easy and cheap to get hundreds of Videopac carts. Usually you have to pay far under 1 Euro for each cart.


Title: Re: Martian Threat: How would you like it to be released?
Post by: Sweersa on July 31, 2008, 04:52:39 AM
Thanks for all of the replies.  Wow, that makes sense though.  I see many of the same games in lots.  I just end up keeping them becuase my collection isn't nearly as large as most here, but I could see them having a potential use for a home brew unit.  I can imagine all Football carts being very useful for this very purpose! lol


Title: Re: Martian Threat: How would you like it to be released?
Post by: ANDYRYALS on July 31, 2008, 11:00:06 AM
Perhaps we should have a system where people donate cart cases / pcb's to Homebrewers and in turn they get a reduction in the cost of the game?


Title: Re: Martian Threat: How would you like it to be released?
Post by: grgh on July 31, 2008, 11:38:04 AM
Perhaps we should have a system where people donate cart cases / pcb's to Homebrewers and in turn they get a reduction in the cost of the game?

 ;)


Title: Re: Martian Threat: How would you like it to be released?
Post by: Sweersa on July 31, 2008, 06:07:53 PM
Perhaps we should have a system where people donate cart cases / pcb's to Homebrewers and in turn they get a reduction in the cost of the game?

Like a coupon! lol


Title: Re: Martian Threat: How would you like it to be released?
Post by: grgh on July 31, 2008, 06:23:16 PM
Can we call it a 'coupac'?


Title: Re: Martian Threat: How would you like it to be released?
Post by: Sweersa on July 31, 2008, 09:41:00 PM
Can we call it a 'coupac'?

Yeah!  I like it.


Title: Re: Martian Threat: How would you like it to be released?
Post by: ccc--- on October 13, 2008, 05:44:43 PM
Martian Threat had it's debut at Eurocon/Retrob?rse last Saturday in Karlsruhe and is NOW available via mail order at www.classic-consoles-center.at :)


Title: Re: Martian Threat: How would you like it to be released?
Post by: Janzl on October 13, 2008, 05:54:39 PM
And it looks like another splendid one again! :). Order send!

Congratulations Dieter!


Title: Re: Martian Threat: How would you like it to be released?
Post by: dronspa on October 13, 2008, 08:27:21 PM
What a surprise! I didn't expect this release so soon! Congrats again for your work, this Martian Threat looks really nice!!

Order sent!  ;)


Title: Re: Martian Threat: How would you like it to be released?
Post by: ptol on October 15, 2008, 08:47:59 PM
It's the first time I read this discussion about those 2 games. Let me tell you a story guys:

The year is 1997. A friend of mine, Marco Kerstens, wants some Atari stuff from me. As a trade he gives me 2 Videopac prototypes, one called 'Jake' and one called 'Robot City' so I can make a copy of both games for myself. He got them from a huge Videopac collection he found in Eindhoven.

As I'm not able to do it myself, I send the prototypes to John Dondzilla, USA, who makes 3 copies of each game for me, puts them in carts with a nice Odyssey2 style label on them and sends them back to me, including the original prototypes from Marco. John is very pleased with the new found games and he asks me if he can put the games on his Multicart, which is okay.

11 years later I read this discussion and it makes me smile a bit. I can prove my story, as I still do have the Odyssey2 style carts John made for me and two lose EPROMS with the code. Maybe John remembers this story.

That's my story about 'Martian Threat' and 'Robot City', games which I already own 11 years now!

(http://i18.photobucket.com/albums/b114/ptol/jake.jpg)


Title: Re: Martian Threat: How would you like it to be released?
Post by: Sweersa on October 15, 2008, 09:00:04 PM
That is an awesome story!  I am glad these protos surfaced.  I wonder how many are still out there, or lost.


Title: Re: Martian Threat: How would you like it to be released?
Post by: dronspa on October 15, 2008, 09:12:44 PM
Hi ptol!


A very interesting story! I think you should post it in a new thread at "Stories" (http://videopac.nl/forum/index.php?board=12.0)   ;)

Do you have some pictures of your original EPROMs?


Title: Re: Martian Threat: How would you like it to be released?
Post by: ptol on October 15, 2008, 09:22:56 PM
Hi ptol!


A very interesting story! I think you should post it in a new thread at "Stories" (http://videopac.nl/forum/index.php?board=12.0)   ;)

Do you have some pictures of your original EPROMs?

(http://i18.photobucket.com/albums/b114/ptol/eprom.jpg)

Remember, this is only a copy (Robot City) of the original EPROM (I do not own the original prototypes).

I do have 2 homebrew carts with sockets on them to fit loose EPROMS. This EPROM fits on a 8Kb cart (I am not that technical, but you get the point).


Title: Re: Martian Threat: How would you like it to be released?
Post by: Seob on October 16, 2008, 12:52:51 AM
Ha the dutch version of robot city would have been called robot stad. What a surprise  :D.
Nice story.


Title: Re: Martian Threat: How would you like it to be released?
Post by: ANDYRYALS on October 16, 2008, 09:55:09 AM
Hmmmmm.... I wonder if me and Seob own the originals?? ??? ???


Title: Re: Martian Threat: How would you like it to be released?
Post by: Janzl on October 16, 2008, 10:25:06 AM
Hmmmmm.... I wonder if me and Seob own the originals?? ??? ???
Well, I think one way to find out is to check the kind of eprom you own. I am sure that the ones produced nowadays are different from the ones in the eighties. When I tested games for Philips the eproms always had a little round "window" on the topside. I don't know if modern eproms still have that. Maybe Rene or Dieter are able to recognize such things as they often work with eproms.
Also I think that, back then, a lot of "prototypes" were copied by Philips employees for private use. I am sure they are exactly the same as the ones used as real prototypes for testing, convincing Philips to release it etc... etc..

So it must be hard to tell if you own an original prototype. I guess it is almost impossible unless you find some old Philips employee who can say "Yes this is the exact one we used as a prototype".

(http://i18.photobucket.com/albums/b114/ptol/eprom.jpg)
This one looks like an original one from the eighties. If you look carefull you can see the circle underneath the label.

I have seen some pictures of prototypes who look very much the same as the ones I had when I was about twelve. The little round window mostly with a sticker on top with the name of the game on it.


Title: Re: Martian Threat: How would you like it to be released?
Post by: ptol on October 16, 2008, 10:46:07 AM
Yep, there is a small round window beneath the label. But what difference does it make who owns the 'original' prototype? In my opinion it's just great that these 'lost' games are discovered and published after all those years... I started playing Videopac 28 years ago, damn... I'm getting old :p

Will soon post some pics of my collection of which I'm very proud :p


Title: Re: Martian Threat: How would you like it to be released?
Post by: Janzl on October 16, 2008, 10:48:37 AM
But what difference does it make who owns the 'original' prototype? In my opinion it's just great that these 'lost' games are discovered and published after all those years...

And isn't that the truth!  :)


Title: Re: Martian Threat: How would you like it to be released?
Post by: manopac on October 16, 2008, 11:46:52 AM
And isn't that the truth!  :)

It so is ....

btw, the things with the windows are "EPROMS" (Erasable Programmable Read-Only Memory) and the ones without are "EEPROMs" (Electrically Erasable Programmable Read-Only Memory) - while the ones with window are erased by by using ultraviolet light the others can be electrically erased, thus they don't need a window :)


Title: Re: Martian Threat: How would you like it to be released?
Post by: Janzl on October 16, 2008, 12:13:34 PM
btw, the things with the windows are "EPROMS" (Erasable Programmable Read-Only Memory) and the ones without are "EEPROMs" (Electrically Erasable Programmable Read-Only Memory) - while the ones with window are erased by by using ultraviolet light the others can be electrically erased, thus they don't need a window :)

BANG!  There goes my theory!  :o

Thanks for the info Mano :)


Title: Re: Martian Threat: How would you like it to be released?
Post by: Rene_G7400 on October 16, 2008, 02:21:14 PM
Eproms (and other chips) always have a date code, so you can check how old the chip is.



Title: Re: Martian Threat: How would you like it to be released?
Post by: ptol on October 16, 2008, 04:44:20 PM
Eproms (and other chips) always have a date code, so you can check how old the chip is.



Will check that tonight  ;:)


Title: Re: Martian Threat: How would you like it to be released?
Post by: Rene_G7400 on October 16, 2008, 04:59:06 PM
btw, the things with the windows are "EPROMS" (Erasable Programmable Read-Only Memory) and the ones without are "EEPROMs" (Electrically Erasable Programmable Read-Only Memory) - while the ones with window are erased by by using ultraviolet light the others can be electrically erased, thus they don't need a window :)

The ones without window can also be OTP EPROM's: One Time Programmable. These are manufactured with EPROM technology, but are really PROM's.


Title: Re: Martian Threat: How would you like it to be released?
Post by: RickO2 on October 16, 2008, 09:09:14 PM
I played the game for the first time the other night (on the multi-cart).  The game is fun but it can be difficult!  I think my record was around 30-40 seconds and around 200 points.  The controls take some time to figure out.  The jets only move in 4 directions and you can only fire diagnally.  If you're not careful you can easily propel yourself into a wall.  I'm going to keep playing until I see the space ship blow up in the end  >:D


Title: Re: Martian Threat: How would you like it to be released?
Post by: ptol on October 16, 2008, 09:28:57 PM
Pff, I played it tonight for about 2 hours. Record of 709 points, but don't know how many seconds. It's a very addicting little game...  >:(

I played the game for the first time the other night (on the multi-cart).  The game is fun but it can be difficult!  I think my record was around 30-40 seconds and around 200 points.  The controls take some time to figure out.  The jets only move in 4 directions and you can only fire diagnally.  If you're not careful you can easily propel yourself into a wall.  I'm going to keep playing until I see the space ship blow up in the end  >:D


Title: Re: Martian Threat: How would you like it to be released?
Post by: Seob on October 16, 2008, 10:44:57 PM
The sticker on top of the window, is to prevent uv light shining on it. Since uv light is used to erase the data.
When you handle and store loose eproms u must cover that window.
The prototype that andy and i have also has this window. But since they are kept inside the cartridge, they aren't blinded with a sticker.


Title: Re: Martian Threat: How would you like it to be released?
Post by: Janzl on October 27, 2008, 08:04:01 AM
Martian Threat arrived this weekend and it looks excellent! :) Another quality release!!! Haven't had time to play it but that will come soon I hope.


Title: Re: Martian Threat: How would you like it to be released?
Post by: grgh on October 27, 2008, 09:10:19 AM
Mine arrived on Friday but didn't get a chance to get it out the box yet, maybe today as I'm taking another day off work.


Title: Re: Martian Threat: How would you like it to be released?
Post by: grgh on October 27, 2008, 12:26:58 PM
Ok I gave it a go, nice concept and tough to play! I just couldn't get the hang of up/down/left/right to fire thrusters and diagonals to fire weapons. Anyway I'd like to record a first score of 136 but I didn't manage to last 64 time units.


Title: Re: Martian Threat: How would you like it to be released?
Post by: Seob on October 27, 2008, 09:34:02 PM
When i and steelballs tested the game, we where impressed by the graphics. But game play was to easy. Don't use the trusters to much. Most aliens can be shot from the center only shooting diagonal.


Title: Re: Martian Threat: How would you like it to be released?
Post by: ccc--- on October 27, 2008, 09:58:05 PM
Most aliens can be shot from the center only shooting diagonal.
Only half of them ;)


Title: Re: Martian Threat: How would you like it to be released?
Post by: grgh on October 28, 2008, 03:18:37 PM
Yeah I found that, and the half you cant shoot you cant shoot the energy balls either, so you have to move. There is probably an easier way to do it if I just gave it some more time.