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Author Topic: I Like Bacon  (Read 7241 times)
Chris!
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« on: February 04, 2016, 06:58:25 AM »

It's definitely been a while, so I thought I'd get out the ol' Odyssey 2 and make a new game for it. First order of business: Finding the power cord for it. Next order: put the game I started working on to the test cart. After I found that wire I had misplaced, I put it on my Odyssey 2. Everything seems to be working just fine (so far.) The game will be a collect-a-thon in the style of Aaron the Aant, but instead of 3d, it's a 2d platform (like Plumber.) Right now, all I have is the elevators working. That took a long time to do. I have the elevators working and a temporary guy sprite stick figure going up and down on it. There are no controls yet. For the bacon, I am going to have the equal sign be pink and use that as bacon strips. Since sprite 0 and 1 are the elevators and sprite 2 is the guy. Sprite 3 will be the enemy trying to get you, but I have yet to work on that. I have attached the first binary file for I Like Bacon, my new game.
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All my Odyssey2 projects, now in one place!
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Rafael
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« Reply #1 on: February 05, 2016, 12:26:48 AM »

Thatīs nice for while. But itīs a waste you use sprite to do things that you can do using O2 chars. Try to replace the sprites by o2 squares and keep the sprites for better development of the hero, more enemies or something like that.
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Chris!
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« Reply #2 on: February 06, 2016, 01:10:26 AM »

Doing a row of squares moving up and down would be really difficult for me. I worked on this game for 9 hours last night and I still couldn't get it working the way I wanted to. Plus a few hours today. You can now move the guy around, though. He won't go on to the elevators unless they've stopped on his level completely. Also, he can't jump down the hole unless the elevators have completely stopped. And you don't want to jump into the holes anyway because you can't move left or right while you're falling down and if you fall down the hole at the bottom of the screen you die. How about I use the characters for enemies instead. That would be a lot easier for me to program. And even now I still don't know how to move forward. Should I have an enemy on each level? Should I enable jumping? Should it be like Jumpman where there's bullets coming after you to dodge?
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All my Odyssey2 projects, now in one place!
http://www.atari2600land.com/odyssey2.html
Chris!
Give this man a Jopac!
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Posts: 1148



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« Reply #3 on: February 06, 2016, 10:59:36 AM »

This took a few hours to do. I removed the guy and made the elevators squares. No more today, I need sleep. It's 2am here.
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All my Odyssey2 projects, now in one place!
http://www.atari2600land.com/odyssey2.html
Rafael
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I take the Videopac and leave the Canoli!
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Posts: 2502



« Reply #4 on: February 06, 2016, 02:39:59 PM »

Of course you can, you are a good programmer, only need to leave the comfort zone. One of the cool things in the Odyssey story how Ed Averett sought to improve their games with each release. Now, you have four sprites at your disposal. If you do not know which way to go in this game, try something inspired by Elevator Action, put love the visuals and sounds and go ahead.
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Chris!
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« Reply #5 on: February 07, 2016, 09:24:42 AM »

I need a way to change an even number into an odd one. It looks as though I'm having trouble with the y position of the guy when he lands on the elevator after falling and he becomes stuck and can't move because he landed when his y position is an even number and it needs to be an odd number.
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All my Odyssey2 projects, now in one place!
http://www.atari2600land.com/odyssey2.html
Chris!
Give this man a Jopac!
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« Reply #6 on: February 13, 2016, 09:56:10 AM »

I changed it so the elevator only moves up or down when you are on it.
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All my Odyssey2 projects, now in one place!
http://www.atari2600land.com/odyssey2.html
Chris!
Give this man a Jopac!
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Posts: 1148



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« Reply #7 on: February 13, 2016, 12:25:43 PM »

I made it so you can choose what direction you want to go on the elevator when you are on it with the joystick: up or down.
« Last Edit: February 13, 2016, 12:50:26 PM by Chris! » Logged

All my Odyssey2 projects, now in one place!
http://www.atari2600land.com/odyssey2.html
Chris!
Give this man a Jopac!
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Posts: 1148



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« Reply #8 on: February 14, 2016, 01:33:08 PM »

Bacon added.
I'm thinking about making the enemy a pig trying to avenge the death of his brethren that got turned into bacon.
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All my Odyssey2 projects, now in one place!
http://www.atari2600land.com/odyssey2.html
Rafael
Pedit5
I take the Videopac and leave the Canoli!
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Posts: 2502



« Reply #9 on: February 14, 2016, 05:25:15 PM »

Bacon added.

You should to try a looking fun char, like Burgertime foods, for instance. It should look close to Krazy Chaseīs Drats.
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Chris!
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« Reply #10 on: February 15, 2016, 11:54:50 PM »

Any pixel artists out there? Could someone design an 8x8 pig for me?
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All my Odyssey2 projects, now in one place!
http://www.atari2600land.com/odyssey2.html
Rafael
Pedit5
I take the Videopac and leave the Canoli!
*
Posts: 2502



« Reply #11 on: February 17, 2016, 11:44:43 PM »

A quality 8X8 pig is a hard thing to get.
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immergruen
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« Reply #12 on: February 17, 2016, 11:46:18 PM »

How many colors?
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Luciano
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« Reply #13 on: February 18, 2016, 04:22:43 PM »

Hi, suggestion to highlight with white background and black background...
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Rafael
Pedit5
I take the Videopac and leave the Canoli!
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Posts: 2502



« Reply #14 on: February 18, 2016, 08:14:31 PM »

Hi, suggestion to highlight with white background and black background...

Great Cheesy
I liked more the first!
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