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Author Topic: 256 bytes intro  (Read 1480 times)
frog
Trying to get the cartridge in...
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Posts: 2


« on: August 31, 2016, 07:02:58 PM »

My 256 bytes intro for Videopac, released last week at Chaos Constructions'2016 demo party (St.Petersburg, Russia)

https://www.youtube.com/watch?v=2i8nf2Fi_h8

Source: https://github.com/petersobolev/rash

Pouet: http://www.pouet.net/prod.php?which=68024

p.s. it is not a game, but it seems there is no forum section for non-game releases :-)
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Rene_G7400
Pedit5
I take the Videopac and leave the Canoli!
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Posts: 2519



WWW
« Reply #1 on: September 01, 2016, 01:19:26 PM »

Welcome to the forum Peter.
Are you already working on writing a true Videopac game?
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frog
Trying to get the cartridge in...
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Posts: 2


« Reply #2 on: September 01, 2016, 03:11:28 PM »

No. I've no plans for game.
It is just intro (demoscene intro), not the game demo. Yes, it is like a game because best way to fit 256 bytes is to use hardware features like grid, predefined chars, sprites and standard sound effects Smiley
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