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October 16, 2018, 02:08:49 AM *
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Author Topic: OUI-JA  (Read 372 times)
Rafael
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« on: May 16, 2018, 03:06:08 AM »

Our friend, Pablo started a new O2 project calld Oui-Ja.
Like it on Facebook: https://www.facebook.com/OUIJA-Voc%C3%AA-nunca-jogar%C3%A1-sozinho-1573026256139459/
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« Reply #1 on: May 16, 2018, 07:45:08 AM »

Looks really interesting. Will the manual be in english too?
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Pablo Vidarte
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« Reply #2 on: May 16, 2018, 12:26:47 PM »

OUI-JA - You'll never play alone

Hello for all.
I think it's my first post on this forum that I've been following for a long time. Thanks to the administrators for accepting me.
And in the first post I already have a project that I have been editing for a long time. I think he's pulling out of the role better than I thought.

About the game:

You will need to talk to the "other side" to resolve some cases.
The spirits will guide you to the solution of questions.
Be ready! You'll never play alone.  Roll Eyes

About facebook page:

I decided to post some items from the game and how it was designed to encourage others to create new things.
It is important to keep the past alive, but it is more important to create new attractions so that interest is continuous.
In the manuals you will be able to work with "augmented reality" and we will certainly have some videos and mini games on Unreal Engine so you can have the scenery setting, adding to the paper that the Odyssey book covers made in the 80s.
I need to make it clear that what you see is just a prototype of the first ideas I've had and tested. The final version is being created with translation in all items, manual, box and table board (tabletop).
We have a group in Brazil very in love with Odyssey. And this group is very questioning. I have constant inspiration and I think they were my final strength so that this game was not just a project. I gave up some work to put into practice. And the questions were constant, so the page was created.
Any questions or suggestions, please contact us.
Follow my page. I'll wait you there too.

PS:. Thank's Rafael (post).
« Last Edit: May 16, 2018, 12:38:11 PM by Pablo Vidarte » Logged
Janzl
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« Reply #3 on: May 16, 2018, 02:34:30 PM »

Sounds exciting!

Thanks for the info Pablo.
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Pablo Vidarte
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« Reply #4 on: May 19, 2018, 02:45:50 AM »

I called it environmental film.
So that the player can create the expectation and feel inside the game ... was the function of the covers of the manuals in the 80s.
Now we can abuse the technology.

Link:
YouTube: http://www.youtube.com/watch?v=yNFnJuANUFQ
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Rafael
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« Reply #5 on: May 19, 2018, 03:44:02 AM »

 Cheesy Cheesy Cheesy
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Janzl
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« Reply #6 on: May 19, 2018, 10:12:16 AM »

 Cheesy
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