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Author Topic: Astrosmash  (Read 1051 times)
Rafael
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« on: June 30, 2022, 03:06:02 AM »

Recently I've been trying to get away from the Odyssey a little,
I haven't started anything new for a while, but I'm back for another round.

http://www.youtube.com/watch?v=IwrL_jKVK0E
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cjherr
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« Reply #1 on: June 30, 2022, 04:08:15 AM »

Wonderful! Now I have another purchase to look forward to.
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Pickaxe Brad!
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« Reply #2 on: June 30, 2022, 04:53:43 AM »

Welcome back!  Smashing astros looks like it's going to be fun!
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Rafael
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« Reply #3 on: July 07, 2022, 04:09:27 AM »

quote author=cjherr link=topic=3558.msg34047#msg34047 date=1656554895]
Wonderful! Now I have another purchase to look forward to.
[/quote]

Welcome back!  Smashing astros looks like it's going to be fun!

 Kiss

A fresh video. Still immortal:

http://www.youtube.com/watch?v=oosGsBS45rE

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cjherr
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« Reply #4 on: July 07, 2022, 04:28:55 AM »

Looks REALLY good. Nice graphics and good speed.

The original deducts points for chunks of rock that reach the ground. Are you planning to implement that?

It already looks stellar, and I canít wait to give the final product a try.
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daddy_scott
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« Reply #5 on: July 10, 2022, 03:15:25 AM »

Looks very cool. I donít understand all the programming limitations, so Iíll just ask. Is it possible to break up the asteroids when they get hit with fire, like in the Asteroids game? I like the ship being at the bottom and wondered about the difficulty with multiple smaller asteroids coming at you when you shoot a big one. But I know memory is limited, so that may not be possible.
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Rafael
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« Reply #6 on: July 10, 2022, 03:18:51 AM »

Looks REALLY good. Nice graphics and good speed.

The original deducts points for chunks of rock that reach the ground. Are you planning to implement that?

It already looks stellar, and I canít wait to give the final product a try.

My idea is to make a shorter game, more suitable for today. Something like Astromash: Time Trar (or Final Countdown etc). So, instead of losing points, the player loses time.
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Rafael
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« Reply #7 on: July 10, 2022, 03:21:17 AM »

Looks very cool. I donít understand all the programming limitations, so Iíll just ask. Is it possible to break up the asteroids when they get hit with fire, like in the Asteroids game? I like the ship being at the bottom and wondered about the difficulty with multiple smaller asteroids coming at you when you shoot a big one. But I know memory is limited, so that may not be possible.
Currently this happens when a large asteroid breaks apart. This is having a very interesting effect, at least on my bedroom TV. ( http://www.youtube.com/watch?v=FYRGT8z5oNU )
« Last Edit: July 10, 2022, 07:04:28 AM by Rafael » Logged

Tom Beck
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« Reply #8 on: July 11, 2022, 12:01:44 AM »

The game looks like all your games just awesome. If we had had something like that back then...

If I only think of Sandstorm, for example. If I had seen the big Pyramid in a shop on the TV, I would have known exactly which game I would have liked for Christmas.

And when I was on your channel, I noticed that I had failed to subscribe to it. Was made up immediately. Now I don't miss anything anymore.  Smiley

And then also Odyssey in the bedroom, what could be nicer.  Roll Eyes
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daddy_scott
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« Reply #9 on: July 11, 2022, 03:46:43 AM »

Looks very cool. I donít understand all the programming limitations, so Iíll just ask. Is it possible to break up the asteroids when they get hit with fire, like in the Asteroids game? I like the ship being at the bottom and wondered about the difficulty with multiple smaller asteroids coming at you when you shoot a big one. But I know memory is limited, so that may not be possible.
Currently this happens when a large asteroid breaks apart. This is having a very interesting effect, at least on my bedroom TV. ( http://www.youtube.com/watch?v=FYRGT8z5oNU )

Thatís actually a cool effect but probably doesnít really help the game play since the remnants are gone pretty quick. Thanks for checking it out.
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Rafael
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I take the Videopac and leave the Canoli!
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« Reply #10 on: July 12, 2022, 04:44:04 AM »

Looks very cool. I donít understand all the programming limitations, so Iíll just ask. Is it possible to break up the asteroids when they get hit with fire, like in the Asteroids game? I like the ship being at the bottom and wondered about the difficulty with multiple smaller asteroids coming at you when you shoot a big one. But I know memory is limited, so that may not be possible.
Currently this happens when a large asteroid breaks apart. This is having a very interesting effect, at least on my bedroom TV. ( http://www.youtube.com/watch?v=FYRGT8z5oNU )

Thatís actually a cool effect but probably doesnít really help the game play since the remnants are gone pretty quick. Thanks for checking it out.

Naturally, while I'm tinkering with things, I'm testing the possible consequences. Although I haven't activated collision in the game yet, I can already see that the player who doesn't move carefully will be crushed by the wreckage.
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Chris!
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« Reply #11 on: July 15, 2022, 07:29:29 PM »

When you shoot a big rock, why not just have two small rocks, one moving left and one moving right, both away from the player (if he's standing still)
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Rafael
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« Reply #12 on: July 16, 2022, 07:50:01 PM »

When you shoot a big rock, why not just have two small rocks, one moving left and one moving right, both away from the player (if he's standing still)

I don't know if I understood correctly, but that's how things are happening. BTW and in time, I would like to thank you. I don't know if people here on the forum remember, but Chris started an Astromash project years ago   ( http://videopac.nl/forum/index.php?topic=1920.0 ). I talked to him if I could play the game and he said to go ahead.
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Rafael
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I take the Videopac and leave the Canoli!
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Posts: 2838



« Reply #13 on: July 27, 2022, 12:47:12 AM »

Since I can't laugh at the joke, a new video for you.  Roll Eyes

http://youtu.be/4Xtnp6hg6AI
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cjherr
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« Reply #14 on: July 27, 2022, 12:54:38 AM »

Looks great! I like the cruising spaceship addition.
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