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NEW GAME and special BOOK (and more!) to come from Côté Gamers! ! Check this topic!

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#61
Swap & Sell / Re: Collection 5 Rare Odyssey ...
Last post by dronspa - April 19, 2024, 03:00:47 PM
Please put me in the list in case you make another batch.
#62
Programming / Re: Information for disassembl...
Last post by ice00 - April 18, 2024, 06:54:06 PM
Thanks I get the information for automatic comments and already implemented the disassembly of both ROM and game binary image :)

Now I will integrate the syntax of The Macroassembler AS and even the binary integration of it for compilation inside the disassembler.

#63
Programming / Re: Information for disassembl...
Last post by polluks - April 18, 2024, 10:36:18 AM
Ice, take a look at this header g7000.h
#64
New releases / Re: Odyssey Vault Cartridge
Last post by Ricardo Silva - April 18, 2024, 12:36:04 AM
Quote from: dr beep on April 17, 2024, 10:10:41 AM
Quote from: Ricardo Silva on April 14, 2024, 07:31:26 PMAlso contributing to our Vault is our friend Johan Koelman with the intriguing puzzler Cubicmaze... Get ready for this incredible challenge...

Your adaptation of colours and graphics is great.
Doesn't it need explication of controls and why the X is in the middle?

Up and down a level is fire with up and down.
X=eXit for new maze
2 to 6 is size of maze
"X" in the middle indicates unvisited field in the middle since walls can be set by surrounded visited fields.
Yes, there is a long way to go and the rules of each game are one of them... Let's take it one step at a time. Once again, our thanks...
#65
New releases / Re: Odyssey Vault Cartridge
Last post by dr beep - April 17, 2024, 10:10:41 AM
Quote from: Ricardo Silva on April 14, 2024, 07:31:26 PMAlso contributing to our Vault is our friend Johan Koelman with the intriguing puzzler Cubicmaze... Get ready for this incredible challenge...

Your adaptation of colours and graphics is great.
Doesn't it need explication of controls and why the X is in the middle?

Up and down a level is fire with up and down.
X=eXit for new maze
2 to 6 is size of maze
"X" in the middle indicates unvisited field in the middle since walls can be set by surrounded visited fields.
#66
New releases / Re: FIVE NEW GAMES for the Vid...
Last post by RayXambeR - April 17, 2024, 09:55:27 AM
The only thing missing is the interior foam, which is a little behind schedule. As soon as we receive them, we'll be able to start shipping! Stay tuned!
And it is always time for latecomers to order Relics of the Mad King and/or Monkey Jump ;) (Demon Fire no longer available).
#67
New releases / Re: Odyssey Vault Cartridge
Last post by Ricardo Silva - April 16, 2024, 10:36:32 PM
Hello.
We are happy to announce the new Vault... Our dream with Vault is to make Odyssey known to more and more people. I know that for many this is just an emulator, but many people reported that they had the chance to discover one or another game through the Vault... And now, our new objective is to tell the story of Odyssey through Odyssey itself, and we have received the collaboration and affection of many fans. And with great pride we invite you to discover the new version of Vault, with several new features. We hope to have an English version soon, we would like this to be ready, but there is a lot of work to be done. Discover what's new and I hope you have fun. And, remember, the new features available in the Vault can be played directly on the Videopac/Odyssey2 consoles. There is also a new game in Comandante R. Pass  (only accessible via cartridge)  Enjoy: https://experienciaodyssey.com.br/vault/
#68
Programming / Information for disassembly
Last post by ice00 - April 16, 2024, 09:03:05 PM

Hi,

as my first computer was a Philips Videopack, I'm adding Intel 8048 support to my disassembler (JC64dis, actually for M6502 an Z80).

The disassembler, if he know the platform where the processor is used, can automatically comments the instructions (like in a C64 or Atari).

I try to find some information about the Odyssey and Videopack, like ROM subroutines or chip IO memory mapped registers with very little result so far (for example the Commodore manual has lot of those information and were easy to add them).

Can someone of you point me in some (programming) manual that cover those matter?

For example I did not know even at what address the Bios Rom is inserted (maybe at 00, as a preliminary disassembling or the Odyssey rom seems to use very low value of address). And where the cartridge are loaded (I will like to disassemble the two game I played on the videopack).

Thanks for the help
#69
Homebrews / Re: LEAP
Last post by immergruen - April 16, 2024, 08:20:07 PM
Wow. Let me have this one, looks amazing.
#70
Homebrews / Re: LEAP
Last post by dronspa - April 16, 2024, 02:59:55 PM
Looks amazing, both the game and the artwork.

Well done!