dr beep
Played Munchkin once...
 
Posts: 66
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« Reply #45 on: June 30, 2021, 11:36:26 AM » |
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The display of the board remains an issue.
Although EXTRAM tells what to display, the final display is still not as it should. I am working on it. The VDC of the Videopac is a real brainteaser for me. ZX81 and ZX Spectrum are much easier to access.
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dr beep
Played Munchkin once...
 
Posts: 66
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« Reply #46 on: July 01, 2021, 04:02:52 PM » |
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Solved the displaybug that sometimes appeared after a computermove.
Now sometimes background goes off without taking graphicsoff
When back home tonight I will try to solve this by regularly calling graphon. Hope this will do the trick.
Hopefully then the final displaybug is solved so I can add extended ai and signals who won or under attack. and finally some soundeffects.
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dr beep
Played Munchkin once...
 
Posts: 66
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« Reply #47 on: July 02, 2021, 08:03:35 AM » |
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Yesterday morning I solved the characterdisplaybug. That same evening I solved the disappearing of the background.
To set the background back visible you can't just CALL GFXON, you also must have VDC access before calling it.
As said before: VDC is a brainteaser.
It looks like all bugs are solved. Now I can add end of game checks, signaling SHOGUN attack and then the game is functionally ready.
Due to the altered code on the Videopac then only the AI needs finetuning.
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dr beep
Played Munchkin once...
 
Posts: 66
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« Reply #48 on: July 03, 2021, 08:32:50 PM » |
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THE BASE VERSION OF THE GAME IS WORKING WITH ALL THE NECESSARY RULES.
Now I am working on extra things like sound, better AI, Easy and hardmode.
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dr beep
Played Munchkin once...
 
Posts: 66
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« Reply #49 on: July 03, 2021, 09:56:26 PM » |
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Rafael
Pedit5
I take the Videopac and leave the Canoli!

Posts: 2804
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« Reply #50 on: July 03, 2021, 11:25:55 PM » |
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Excellent 
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dr beep
Played Munchkin once...
 
Posts: 66
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« Reply #51 on: July 04, 2021, 07:31:59 PM » |
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The game is ready.
I added a second AI. You can play an easy and a difficult game.
Now the game will be playtested by a member from this site.
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minodk
Attacked the Timelord
  
Posts: 178
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« Reply #52 on: July 04, 2021, 08:00:31 PM » |
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Fun to follow your progress - will you get it released as a cartridge?
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dr beep
Played Munchkin once...
 
Posts: 66
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« Reply #53 on: July 04, 2021, 08:51:48 PM » |
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@minodk,
that is up to Rafael..... he is testing it right now.
He lost his first game and even I lost a few games already on the Videopac.
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Rafael
Pedit5
I take the Videopac and leave the Canoli!

Posts: 2804
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« Reply #54 on: July 05, 2021, 05:15:59 PM » |
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Shogun is a really fun game and I think Odyssey needs more games in this style.  Not sure if you all know (I didn´t knew) , but it´s a 1976 boardgame: https://boardgamegeek.com/boardgame/2043/shogun
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dr beep
Played Munchkin once...
 
Posts: 66
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« Reply #55 on: July 06, 2021, 09:11:41 PM » |
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On request I am adding a 2 player option, which is working right now. Next to add is also the SHOGUN-attacked message when player 2 is attacked.
All extra’s will make the game much better.
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dr beep
Played Munchkin once...
 
Posts: 66
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« Reply #56 on: July 09, 2021, 10:35:38 PM » |
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2 player option added, SHOGUN ATTACKED message on all players. To do:
Winnertext, altered cursor, option to disable sound from cursor.
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dr beep
Played Munchkin once...
 
Posts: 66
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« Reply #57 on: July 11, 2021, 05:01:20 PM » |
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I added:
Highlighting of the selected stone. Delay in the computermove so it shows which stone will be moved and then some time later the move is done. Indicator who's turn in a 2 player game
It is now up to Rafael to playtest this version.
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dr beep
Played Munchkin once...
 
Posts: 66
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« Reply #58 on: July 16, 2021, 09:29:29 PM » |
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The game didn't run on the G7400, but now it does.
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dr beep
Played Munchkin once...
 
Posts: 66
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« Reply #59 on: August 01, 2021, 03:22:20 PM » |
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The game runs in 4K on the emulator but.....
on the real hardware the display is not as it should be.
Since I only have an emulator I can't fix this, nor do I know WHY the emulator response differently than the real hardware with my code.
So I hope SOMEONE HERE can solve this.
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